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Recreating a Bird’s-Eye View of the Holy Land with AI

A Nano Banana Pro-generated map of the Holy Land based on Hugo Herrmann's version, with naturalistic color.

This image (made with Nano Banana Pro), recreates one of my favorite views of the Holy Land. The original (by Hugo Herrmann) dates from 1931 and is in the public domain. The use of forced perspective makes the topography of the region clear, especially the relationship of the Jordan rift valley to both the Mediterranean Sea (to the west) and the hilly terrain (to the immediate east and west). Mount Hermon in the far north makes clever use of the horizon line to show its dominance.

A view like this also illustrates why biblical writers talked about going “up” to Jerusalem (which is on the peak nearly due west from the northern end of the Dead Sea near the bottom).

The original uses an older style that’s less immediately accessible to the modern eye. Nano Banana Pro is the first AI image generator to do a good job at updating the original’s appearance while removing text and other modern features. Nano Banana Pro also preserves topographic details (which are stylized in the original and not completely accurate) amazingly well. You can tell that it’s AI-generated if you zoom in on the high-resolution version linked above, though—its details feel imprecise compared to what a human would create.

I wanted to have Nano Banana Pro draw Saul’s path from Jerusalem to Damascus using a map reference, but all its attempts were wrong in various ways. So it does have limits. But those limits probably won’t exist in six months.

For comparison, here’s the original Herrmann illustration:

Herrmann's original map.

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