Blog / 2010

Quantifying Traditional vs. Contemporary Language in English Bibles Using Google NGram Data

Using data from Google’s new ngram corpus, here’s how English Bible translations compare in their use of traditional vs. contemporary vocabulary:

Relative Traditional vs. Contemporary Language in English Bible Translations * Partial Bible (New Testament except for The Voice, which only has the Gospel of John). The colors represent somewhat arbitrary groups.

Here’s similar data with the most recent publication year (since 1970) as the x-axis:

Relative Traditional vs. Contemporary Language in English Bible Translations by Publication Year

Discussion

The result accords well with my expectations of translations. It generally follows the “word for word/thought for thought” continuum often used to categorize translations, suggesting that word-for-word, functionally equivalent translations tend toward traditional language, while thought-for-thought, dynamic-equivalent translations sometimes find replacements for traditional words. For reference, here’s how Bible publisher Zondervan categorizes translations along that continuum:

A word-for-word to thought-for-thought continuum lists about twenty English translations, from an interlinear to The Message.

I’m not sure what to make of the curious NLT grouping in the first chart above: the five translations are more similar than any others. In particular, I’d expect the new Common English Bible to be more contemporary–perhaps it will become so once the Old Testament is available and it’s more comparable to other translations.

In the chart with publication years, notice how no one tries to occupy the same space as the NIV for twenty years until the HCSB comes along.

The World English Bible appears where it does largely because it uses “Yahweh” instead of “LORD.” If you ignore that word, the WEB shows up between the Amplified and the NASB. (The word Yahweh has become more popular recently.) Similarly, the New Jerusalem Bible would appear between the HCSB and the NET for the same reason.

The more contemporary versions often use contractions (e.g., you’ll), which pulls their score considerably toward the contemporary side.

Religious words (“God,” “Jesus”) pull translations to the traditional side, since a greater percentage of books in the past dealt with religious subjects. A religious text such as the Bible therefore naturally tends toward older language.

If you’re looking for translations largely free from copyright restrictions, most of the KJV-grouped translations are public domain. The Lexham English Bible and the World English Bible are available in the ESV/NASB group. The NET Bible is available in the NIV group. Interestingly, all the more contemporary-style translations are under standard copyright; I don’t know of a project to produce an open thought-for-thought translation–maybe because there’s more room for disagreement in such a project?

Not included in the above chart is the LOLCat Bible, a non-academic attempt to translate the Bible into LOLspeak. If charted, it appears well to the contemporary side of The Message:

The KJV is on the far left, The Message is in the middle, and the LOLCat Bible is on the far right.

Methodology

I downloaded the English 1-gram corpus from Google, normalized the words (stripping combining characters and making them case insensitive), and inserted the five million or so unique words into a database table. I combined individual years into decades to lower the row count. Next, I ran a percentage-wise comparison (similar to what Google’s ngram viewer does) for each word to determine when they were most popular.

Then, I created word counts for a variety of translations, dropped stopwords, and multiplied the counts by the above ngram percentages to arrive at a median year for each translation.

The year scale (x-axis on the first chart, y-axis on the second) runs from 1838 to 1878, largely, as mentioned before, because Bibles use religious language. Even the LOLCat Bible dates to 1921 because it uses words (e.g., “ceiling cat”) that don’t particularly tie it to the present.

Caveats

The data doesn’t present a complete picture of a translation’s suitability for a particular audience or overall readability. For example, it doesn’t take into account word order (“fear not” vs. “do not fear”). (I wanted to use Google’s two- or three-gram data to see what differences they make, but as of this writing, Google hasn’t finished uploading them.)

I work for Zondervan, which publishes the NIV family of Bibles, but the work here is my own and I don’t speak for them.

Posted in Bible, Linguistics, Visualizations

Evaluating Bible Reading Levels with Google

Google recently introduced a “Reading Level” feature on their Advanced Search page that allows you to see the distribution of reading levels for a query.

If we constrain a search to Bible Gateway and restrict URLs to individual translations, we get a decent picture of how English translations stack up in terms of reading levels:

According to this methodology, the Amplified Bible is the hardest to read (probably because its nature is to have long sentences), and the NIrV is the easiest.

Caveats abound:

  1. URLs don't have a 1:1 correspondence to passages, so some passages get counted twice while others don't get counted at all.
  2. Google doesn't publish its criteria for what constitutes different reading levels.
  3. These numbers are probably best thought of in relative, rather than absolute, terms.
  4. Searching translation-specific websites yields different numbers. For example, constraining the search to esvonline.org results in 57% Basic / 42% Intermediate results for the ESV, massively different from the 18% Basic / 80% Intermediate results above.

Download the raw spreadsheet if you’re interested in exploring more.

Posted in Bible

Venn Diagram of Google Bible Searches

Technomancy.org just released a Google Suggest Venn Diagram Generator, where you enter a phrase and three ways to finish it: for example, “(Bible, New Testament, Old Testament) verses on….” It then creates a Venn diagram showing you how Google autocompletes the phrase and where the suggestions overlap.

The below diagram shows the result for “(Bible, New Testament, Old Testament) verses on….” The overlapping words–faith, hope, love, forgiveness, prayer–present a decent (though incomplete) summary of Christianity.

A Venn diagram shows completions for (X Verses on...): Bible (courage, death, friendship, patience), New Testament (divorce, homosexuality, justice, tithing), Old Testament (Jesus), NT + Bible (hope, strength), OT + Bible (faith), OT + NT (marriage), and all three (forgiveness, love, prayer).

Posted in Collective Intelligence, Topics, Visualizations

Procedurally Generating Archaeological Sites

Walking around an archaeological site–whether an active dig or excavated ruins–makes you wonder what it would be like to see the site in its glory days. Existing computer tools make it possible to model small-scale sites virtually (a building, perhaps), but anything larger than a city block would take a long time to create. Even a small city is beyond the capabilities of any but the most dedicated team.

One solution is procedural generation, where a human designer lays down a few rules–a basic city plan, for example–and a computer fills in the rest according to those rules. The result is a complete rendering of a city filled with buildings that plausibly inhabit the space, with a human only having to set up the initial parameters. Consider this reconstruction of Pompeii:

The creators of this video started with street plans and a variety of historically correct architectural models. A computer then generated buildings that fit the excavated ruins, resulting in a city that you can tour virtually. While it undoubtedly has inaccuracies, the result is compelling.

Pompeii is better-preserved than most ancient cities, but you can apply a similar technique to any archaeological site. Archaeologists have partially excavated many biblical cities; they know at least some of the city’s layout. Even if they don’t know the whole thing, they can guess at what features a city of a given size needs; by starting with what archaeologists know, a computer can extrapolate a plausible street plan for the rest of the city. (I suppose that you could run the simulation many times and generate a probability of where a certain building–such as a synagogue–is likely to be.)

These projects don’t often generate interior spaces or simulate objects like furniture, both of which dramatically increase the complexity of the simulation for only a modest benefit. But there’s no reason why we couldn’t model interior spaces. A forthcoming game called Subversion, for example, uses procedural generation on both macro and micro scales: it generates both complete cityscapes and architectural floorplans of the buildings that it creates.

A screenshot from Subversion shows a building's procedurally generated floorplan.

Recreating interiors for ancient houses is fairly straightforward: floorplans weren’t nearly as complicated as they are today. Imagine walking around ancient Capernaum, for example, and visiting the house where people lowered a paralytic through the roof. Architecture plays a crucial role in the story, a role that a virtual-reality model would help illuminate.

Further Reading

  1. Procedural, Inc. creates software for procedurally generating cities, both modern and ancient.
  2. Rome Reborn from the University of Virginia recreates ancient Rome using a combination of hand-modeled buildings (for thirty models and 250 elements) and procedurally generated buildings (for the remaining 6,750 buildings). Academic papers provide more technical detail, especially the one by Dylla, Kimberly, Frischer, et al. (PDF). They use the Procedural, Inc. software.
  3. A Subversion video shows the steps a computer goes through to generate a cityscape.
  4. Procedural 3D Reconstruction of Puuc Buildings in Xkipché demonstrates an academic application of the technology applied to archaeology.
  5. Magnasanti talks about the "ultimate" SimCity city and was the inspiration for this post.

Posted in Virtual Reality

Bible Geography in Tableau

Robert Rouse combines Bible geo data with Tableau to produce an interactive map that uses size to emphasize important places and allows you to filter the data by book:

Bible Places
(As of August 2026, this visualization no longer works.)

He ’s also written a blog post that goes into detail about the map. The blog is about technology and the Bible, so take a look at his other posts if those topics interest you.

Posted in Geo

Visualizing Pericope Similarity in the New Testament

This diagram plots the similarity of pericopes (sections) in the New Testament based on their linguistic similarity in Greek:

Blue = Gospels, Purple = Acts, Green = Paul’s Epistles, Red = General Epistles, Gray = Revelation

If you don’t have Silverlight installed (or are reading this post via RSS–I suggest you click through to the original post), here’s a thumbnail:

Pericope similarity in the New Testament (thumbnail).

Download the full-size PDF (300KB) or PNG (22 MB, 12,000 pixels wide).

Do we actually learn anything from this kind of diagram? The most interesting part to me is how the gospels on the right flow primarily through the Gospel of John to the epistles on the left. I wonder why that is.

Methodology

I calculated the cosine similarity between the full text of the pericopes using the Greek lemmas (after removing about forty stopwords). The pericope titles come from the ESV. I produced the diagram with Cytoscape. The widget at the top of the post comes from zoom.it, Microsoft’s Deep-Zoom-as-a-Service.

Bill Mounce’s excellent free New Testament Greek dictionary served as the source of the lemmas.

Posted in Linguistics, Visualizations

Apologetics and Anti-Apologetics Apps

The New York Times discusses the latest iPhone trend: apps that provide talking points for the existence of God, pro and con.

In a dozen new phone applications, whether faith-based or faith-bashing, the prospective debater is given a primer on the basic rules of engagement — how to parry the circular argument, the false dichotomy, the ad hominem attack, the straw man — and then coached on all the likely flashpoints of contention....

Users can scroll from topic to topic to prepare themselves or, in the heat of a dispute, search for the point at hand — and the perfect retort.

I expect that, eventually, we’ll just let our phones argue the basic questions of existence among themselves, and then they’ll let us know what they’ve decided.

A screenshot from the LifeWay Fast Facts app

Posted in Technology

Automatically Deciphering Ugaritic

Let’s say you have text in front of you written in a language you don’t read–worse, no one has understood the language for thousands of years. How can you begin to understand it? MIT researchers have created a way to for a computer to decipher Ugaritic in a few hours without knowing anything about the language besides its general similarity to Hebrew.

One of the researchers says:

The decipherment of Ugaritic [in the mid-twentieth century] took years and relied on some happy coincidences — such as the discovery of an axe that had the word “axe” written on it in Ugaritic. “The output of our system would have made the process orders of magnitude shorter.”

I love that someone felt the need to write “axe” on an axe. Maybe it was the original brand name.

I’m most curious whether the program can help crack the Minoan language on Linear A.

Incidentally, the article What’s Ugaritic Got to Do with Anything? explains why Ugaritic is important to understanding the Hebrew of the Old Testament.

Via.

Posted in Linguistics

Church Names in the U.S.

If you were to name a church, how would you go about it? Let’s see how people have named churches in the U.S. by looking at a random sample of 300,000 church names gathered using the Yahoo! Local Search API.

The Word "Church"

You might start with the word “church” in your name. About 2/3 of churches in the dataset have the word “church.” (The number of churches with the word “church” in reality is higher, as the dataset often truncates names.) Other popular nouns: center, fellowship, chapel, assembly, ministries (or ministry), temple, tabernacle, and iglesia.

Most Common Words in Church Names

Here’s a wordle of the most common words that appear in church names (excluding the word “church”):

Wordle of the most-common words in church names.

Most Common Words in Church Names, Excluding Denominations

Denominations overpower the raw list. Here’s a wordle of the same data without denomination names:

Wordle of the most-common words in church names, excluding denominations.

Full Church Names

Here are the most common church names in the U.S. Also download the top 1,000 church names in the U.S. (29 KB Excel document), covering 95,000 churches, if you want more information.

Church NameChurches
first baptist church5,115
church of christ2,854
first united methodist church2,149
first presbyterian church1,960
united methodist church1,488
seventh-day adventist church1,478
first christian church1,309
calvary baptist church1,197
church of the nazarene915
trinity lutheran church892
salvation army867
first assembly of god744
church of god677
faith baptist church663
st john's lutheran church601
grace baptist church600
first congregational church575
assembly of god church565
new hope baptist church540
zion lutheran church523

Saints

The word “St.” (Saint) is common in more traditional churches, such as Catholic, Episcopalian, and Lutheran. Here are the most popular saint names used for churches:

SaintChurches
John3,713
Paul3,210
Mary1,832
Peter1,362
James1,270
Joseph1,153
Mark1,062
Luke1,053
Andrew789
Matthew724
Stephen582
Michael532
Francis530
Thomas511
Patrick431
Anthony381
George329
Ann(e)282
Nicholas253
Elizabeth220

Mountains

Mountains and hills are common names for churches. I suspect that “Spring Hill” and the assorted “Pleasant"s come from the city names where the churches stand.

MountainChurches
mt zion1,587
mt olive(t)1,122
mt calvary619
mt carmel528
mt pleasant475
pleasant hill394
mt moriah329
mt sinai316
zion hill200
mt pisgah191
mt nebo139
mt tabor136
mt pilgrim112
mt hope108
mt gilead95
mt bethel90
spring hill90
mt hermon85
mt lebanon74
mars hill59

Denominations

Here are the most-common two-word phrases (including denomination names) used in some of the more popular denominations. “First” appears in 12% of Baptist church names, 10% of Methodist church names, only 3% of Lutheran church names, and fully 21% of Presbyterian church names.

BaptistMethodistLutheranPresbyterian
first baptistunited methodisttrinity lutheranfirst presbyterian
missionary baptistfirst unitedst john'sunited presbyterian
freewill baptistchapel unitedst paul'scumberland presbyterian
grove baptistfree methodistevangelical lutherankorean presbyterian
calvary baptisttrinity unitedzion lutheranwestminster presbyterian
hill baptistmemorial unitedgrace lutherancovenant presbyterian
zion baptistst paulour savior'scommunity presbyterian
hope baptistgrace unitedfaith lutheranmemorial presbyterian
creek baptistgrove unitedimmanuel lutherantrinity presbyterian
faith baptistwesley unitedchrist lutheranorthodox presbyterian
mt zionzion unitedpeace lutheranreformed presbyterian
bethel baptisthill unitedredeemer lutherangrace presbyterian
new hopechrist unitedfirst lutheranhill presbyterian
grace baptistbethel unitedgood shepherdfaith presbyterian
bible baptistfaith unitedhope lutheranhope presbyterian
chapel baptisthope unitedcalvary lutheranchrist presbyterian
community baptiststreet unitedbethlehem lutherancentral presbyterian
mt oliveasbury unitedst peter'svalley presbyterian
memorial baptistpark unitedbethany lutherancreek presbyterian
southern baptistsalem unitedmessiah lutheranpark presbyterian

Posted in Churches